
A VR virtual heritage project exploring heritage resiliency and climate futures on the Tantramar Marshes.
Tantramar, 2100 uses a combination of geographic visualization, 3D world-building, and game engine methodologies to create a novel form of immersive experiential documentary. It combines GIS, archival, sound, interview, and other data sources with real-time interactivity to create a digital exhibit and environmental simulation.



A VR virtual heritage project exploring heritage resiliency and climate futures on the Tantramar Marshes.
Tantramar, 2100 uses a combination of geographic visualization, 3D world-building, and game engine methodologies to create a novel form of immersive experiential documentary. It combines GIS, archival, sound, interview, and other data sources with real-time interactivity to create a digital exhibit and environmental simulation.