(In development)
A VR virtual heritage project exploring heritage resiliency and climate futures on the Tantramar Marshes.
Tantramar, 2100 uses a combination of geographic visualization, 3D world-building, and game engine methodologies to create a novel form of immersive experiential documentary. It combines GIS data, archival materials, environmental audio, spoken testimonies, and other data sources with real-time interactivity to create a digital exhibit and environmental simulation examining how this ecologically and historically significant wetland has been shaped, remembered, and imagined over time.
(In development)
A VR virtual heritage project exploring heritage resiliency and climate futures on the Tantramar Marshes.
Tantramar, 2100 uses a combination of geographic visualization, 3D world-building, and game engine methodologies to create a novel form of immersive experiential documentary. It combines GIS data, archival materials, environmental audio, spoken testimonies, and other data sources with real-time interactivity to create a digital exhibit and environmental simulation examining how this ecologically and historically significant wetland has been shaped, remembered, and imagined over time.